Android Tutorial Android Live Wallpaper tutorial

The user can set live wallpapers by long pressing on the home screen and choosing Wallpapers - Live Wallpapers.
Creating a live wallpaper is not too difficult.
A service is responsible for handling the wallpaper events and drawing the wallpaper.

There can be several instances of the same wallpaper at the same time. For example the user can set your wallpaper as the home screen wallpaper and also see a demo of your wallpaper in the wallpaper preview dialog.

LiveWallpaper library contains two objects: LWManager and LWEngine.
LWManager is responsible for raising the events.
The first parameter of each event is of type LWEngine. LWEngine represents a specific wallpaper instance.
LWEngine includes a Canvas property which is used to draw the wallpaper.
When you finish drawing you must call LWEngine.Refresh or LWEngine.RefreshAll. Otherwise the drawing will not appear.

As there could be several different engines, it is convenient to work with the local engine.
LWEngine includes a Tag property which you can use to store data specific to that engine.

LWManager includes an internal timer that you can use if you need to do animations. The Tick event will only be raised for visible wallpapers. This is important to conserve battery.

For example the following code draws the time on the wallpaper:
B4X:
Sub Process_Globals
   Dim lwm As LWManager
End Sub

Sub Service_Create
   lwm.Initialize("lwm", True)
   lwm.StartTicking(1000) 'tick every second
End Sub

Sub LWM_Tick (Engine As LWEngine)
   Engine.Canvas.DrawColor(Colors.Black) 'Erase the background
   Engine.Canvas.DrawText(DateTime.Time(DateTime.Now), _
      300dip, 100dip, Typeface.DEFAULT_BOLD, 40, Colors.White, "LEFT")
   Engine.RefreshAll
End Sub
SS-2011-11-15_11.23.06.png


Offsets

On most devices the wallpaper virtual size is wider than a single screen. When the user moves to a different screen the offset changes.
You can use the OffsetChanged event to handle those changes.
LWEngine.FullWallpaperWidth / Height return the full size of the wallpaper.
LWEngine.CurrentOffsetX / Y return the current position.
Note that the wallpaper scrolls less than the foreground layer with the icons.

The LiveWallpaperImage demonstrates how to use those properties to display an image over the full wallpaper.

LWManager events

SizeChanged - Raised when the engine is first ready and when the screen size changes (for example when the orientation changes).
VisibilityChanged - Raised when a wallpaper becomes visible or invisible.
Touch - Raised when the user touches the wallpaper.
Tick - The internal timer tick event.
OffsetChanged - Raised when the wallpaper offsets change.
EngineDestroyed - Raised when an engine is destroyed.

Configuration

Manifest editor:
B4X:
AddApplicationText(
<service
        android:label="My Livewallpaper"
        android:name="anywheresoftware.b4a.objects.WallpaperInternalService"
        android:permission="android.permission.BIND_WALLPAPER"
        android:exported="true">
        <intent-filter >
            <action android:name="android.service.wallpaper.WallpaperService" />
        </intent-filter>
        <meta-data android:name="android.service.wallpaper" android:resource="@xml/wallpaper" />
</service>
)
CreateResource(xml, wallpaper.xml,
<wallpaper xmlns:android="http://schemas.android.com/apk/res/android"
  android:thumbnail="@drawable/icon"
/>
)

Updates

- v1.10 - fixes issues related to targetSdkVersion=34. Previous versions will not work.
- Example was updated. It is based on B4XPages. The XML resource is created in the manifest editor directly.

1728281678475.png


Copy the updated library to the internal libraries folder.
 

Attachments

  • WallpaperExample.zip
    18 KB · Views: 67
  • LiveWallpaper.zip
    8.9 KB · Views: 69
Last edited:

susu

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Great! It seems not so difficult. Thanks Erel.
 

susu

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I got error when compiling LiveWallpaperImage example:

Generating R file. Error
AndroidManifest.xml:33: error: Error: No resource found that matches the given name (at 'resource' with value '@xml/wallpaper').
 

susu

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Longtime User
OK, fixed it
Add wallpaper.xml to Objects\res\xml folder and set it to be readonly
 

Gigatron

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Longtime User
This library is realy Amazing ..

10 Minutes to adapt my Starfield :)
10 minutes to make parallax 7 plane Starfield Livewallpaper running at 60fps ...

I will post it to Android market :)

Retanks to Master Erel :):icon_clap::sign0098:
 

Highwinder

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Thank you. It is great to see that you find it useful.

As I wrote in some other thread, this library was pretty difficult to develop as it required a different design than other libraries.

I think you'll find that it was worth it. Once the word gets out that B4A can finally do real live wallpapers, I'm willing to bet that sales jump. I'm very confident that this will be a very popular library.

- Highwinder
 

Gigatron

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Master EREL ; I do not want to bother you, but is it possible to add a preference in a live wallpaper ?

In my example i have done a rotating bouncing and zooming text, can the user set he's text when he choise the live wallpaper ?

Thanks in advance .
 

Erel

B4X founder
Staff member
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Yes, it is possible.
You have two options:
- You can update the live wallpaper from a regular activity as done in LiveWallpaperImage.
- You can also add a special settings activity and then the user will have a "settings" button in the preview screen.
You should edit wallpaper.xml and add the full activity name:
B4X:
<?xml version="1.0" encoding="utf-8"?>
<wallpaper xmlns:android="http://schemas.android.com/apk/res/android"
  android:thumbnail="@drawable/icon"
  android:settingsActivity="anywheresoftware.b4a.samples.livewallpaperimage.main"
/>
Don't forget to set wallpaper.xml as readonly.
 

Gigatron

Member
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Longtime User
OK..... :) User Set His text Now...

Erel you know ? I can not say enough... You are really a MASTER :))

I have drop java learning since livewallpaper lib out :)))))

Thank you again...

B4X:
Sub EditText1_EnterPressed
wallpaperservice.txt=edittext1.Text       <-- This part send parameter to txt variable on wallpaperservice module.
   'CallSub(WallpaperService, "textchanged")  ' Sous routine textchanged ... pas besoin ici 
   activity.Finish
End Sub
 

XverhelstX

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Longtime User
Great Erel! Really amazing.

3. Your service must be named WallpaperService. Note that there is an additional service inside the library named anywheresoftware.b4a.objects.WallpaperInternalServ ice. The internal service connects to your service.

For my app, i'm going to need multiple LiveWallpapers, is it possible that we can have more than one LiveWallpaper in 1 app? :s
Do I have to modify things in the Android Manifest then?

I also updated my LiveWallpaper where users are able to load gif files and display them as their animated wallpaper.

http://www.b4x.com/forum/additional.../11636-livewallpaper-library-3.html#post71183

Thanks!
Tomas
 

susu

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Can I add Panel, ImageView... to LiveWallpaper?
 

Highwinder

Active Member
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Longtime User
Java

Erel you know ? I can not say enough... You are really a MASTER :))

I have drop java learning since livewallpaper lib out :)))))

Thank you again...


DITTO. Live Wallpapers (or the previous lack thereof in B4A) are what had me sinking far enough into the depths of despair that I was in the process of giving up on B4A and loading up Eclipse ("Eclipse", as in never seeing daylight) and pulling out all my unread Java books and CBT, grumbling my way into going the "crash course" route so I could produce LWPs.

This new Live Wallpaper library has totally rescued me from that ridiculous curly braced hell (no offense, but I absolutely HATE Java and anything resembling C++ :BangHead:).

Erel - again, my most profound thanks. :icon_clap:

- Highwinder

PS: I knew this would be a popular library. This is the library that will ensure B4A sells well.
 

NeoTechni

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Longtime User
I too was considering loading up that horrible eclipse program to do a LWP. I have to say, this library is extremely easy. I can't wait till the program manages all the XML stuff on it's own though.
 
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