I am seeing more and more complaints about notifications in my app causing the phone to vibrate and/or play sounds every time I show or update a notification in my app. This only happens on certain devices though!
The only devices I know of this to happen on are a Droid Charge and LG Marquee. I have only been in 2-way contact with one person and after sending him a test app using different options found in Barx's awesome Custom Custom Notification library (now known as Advanced Notification Library™), he told me that it made no difference! The thing is, this person also told me that a competing app which essentially does the same thing with notifications does NOT do this on his phone. I can only conclude that something is different about the way B4A does notifications.
Erel, if you haven't already seen these earlier posts and done this already, would it be possible to look into the way B4A handles notifications (particularly sounds and vibrations) and see if something could be wrong or could be done differently there?
I imagine this has got to be an extremely annoying experience for people using my app on phones that are affected by this. Honestly, if it were doing that on my phone I'd uninstall the app within minutes.
For more background see these:
http://www.b4x.com/forum/basic4android-updates-questions/17632-customers-phone-vibrates-no-reason-2.html#post102546
http://www.b4x.com/forum/additional-libraries-classes-official-updates/16950-custom-notification-library-barx-6.html#post104858
UPDATED THOUGHT:
Is it possible that certain properties for the object (pertaining to sound & vibration) need to be set in a certain order in order for them to take effect correctly? Just grasping at straws here.
The only devices I know of this to happen on are a Droid Charge and LG Marquee. I have only been in 2-way contact with one person and after sending him a test app using different options found in Barx's awesome Custom Custom Notification library (now known as Advanced Notification Library™), he told me that it made no difference! The thing is, this person also told me that a competing app which essentially does the same thing with notifications does NOT do this on his phone. I can only conclude that something is different about the way B4A does notifications.
Erel, if you haven't already seen these earlier posts and done this already, would it be possible to look into the way B4A handles notifications (particularly sounds and vibrations) and see if something could be wrong or could be done differently there?
I imagine this has got to be an extremely annoying experience for people using my app on phones that are affected by this. Honestly, if it were doing that on my phone I'd uninstall the app within minutes.
For more background see these:
http://www.b4x.com/forum/basic4android-updates-questions/17632-customers-phone-vibrates-no-reason-2.html#post102546
http://www.b4x.com/forum/additional-libraries-classes-official-updates/16950-custom-notification-library-barx-6.html#post104858
UPDATED THOUGHT:
Is it possible that certain properties for the object (pertaining to sound & vibration) need to be set in a certain order in order for them to take effect correctly? Just grasping at straws here.
Last edited: