B4A Question Activity.LoadLayout("1") ERROR - jahswant (first post)    Aug 16, 2022 If the layout exists. User CTRL + P to clean the project and force new files copy. B4A Question the same view on each Activity - Semen Matusovskiy (first post)    Oct 04, 2018   (1 reaction) Cut Activity.LoadLayout("Main2") in main activity and place it in class after Public Sub Initialize(Activity As Activity, Title As String, SubTitle As String) B4A Question Imageview Exception - joergb (first post)    Feb 20, 2021 and the b4a code is the Activity.LoadLayout("mplay") in the Sub Activity_Create and it crashes at first time. and, as described above, it's an old software , I create it for years to use an old smartphone in my garage as mp3 player. Now I want to change a little bit, use the new b4a and it ch B4A Question Activity and Back button - udg (first post)    Mar 28, 2019   (4 reactions) Having "Activity.LoadLayout("Main")" in the FirstTime code section is generally wrong. In this specific case is the reason why you see a black screen. Move it before the check. Note that if you start another activity w/o finishing the current one, when you click on the Back button while in the seco Italian Activity.LoadLayout: errore java.lang.RuntimeException: java.lang.reflect.InvocationTargetException - MARCO C.    Dec 03, 2019 Buonasera,
ormai sono 2 gg che non riesco a capire perché dopo un Activity.LoadLayout("
l'applicazione genera il seguente errore
java.lang.RuntimeException: java.lang.reflect.InvocationTargetException
Sono quasi certo che tutto è nato dopo aver lanciato i vari aggiornamento raccomandati
dal SDK B4A Question Button text not showing up - LucaMs (first post)    Jan 14, 2016 I see two:
Activity.LoadLayout("lytGamePlay").
Anyway, if you have loaded another layout before, use Activity.RemoveAllViews, before loading lyGamePlay.
Note that the views of lyGamePlay should be declared in Globals. B4A Question How to advance to next TEdittext, by code? - jkhazraji (first post)    Jun 20, 2024   (3 reactions) Initialize Activity.LoadLayout("Layout") ' Load the layout with EditText fields and Button For Each edt As View In Activity.GetAllViewsRecursive 'Get All Edittexts by type If edt Is EditText Then edtList.Add(edt) 'Add them to the list End If Next 'Set Italian errore che non trovo da nessuna parte --> "tipo sconosciuto:b4xmainimpage" - tmtube73 (first post)    Jun 16, 2022   (1 reaction) questo codice Root.LoadLayout("nomelayout") sostituisce forse questo? Activity.RemoveAllViews Activity.LoadLayout("nomelayout") B4A Question [B4X] [Solved] 2 instances of B4XDialog in the same activity: show the 2nd above the 1st - stevel05 (first post)    Jan 17, 2020   (3 reactions) For example: Activity.LoadLayout("main") Base = Activity dlg.Initialize(Base) dlg2.Initialize(Base) End Sub Sub Activity_Resume End Sub Sub Activity_Pause (UserClosed As Boolean) End Sub Sub Activity_KeyPress (KeyCode As Int) As Boolean 'Return True to consume the event If K Share My Creation Mixer [B4APages] - Roger Daley (first post)    Jan 05, 2021 For example: 'Activity.LoadLayout("Layout1") Activity.LoadLayout("helplay") 'ph1.SetScreenOrientation(0) '-1 Unspecified, 0 - Landscape, 1 - Portrait 'helpview.LoadURL("file:///android_asset/helpfile.htm") 'Erel said "don't use this". 'helpview.L Page: 1   2   3   4   5   6   7   Powered by ColBERT |