I made 2 small UDP clients for a program that I made before (using VB6 + winsock ocx) that broadcasts UDP messages on the x.x.x.255 adresse.
The one client is made with B4J v5.51 using jNetwork v1.20 as additional module. Works like a charm on Windows & OSX.
The other client is build with B4A v3.20 using the same jNetwork v1.20 additional module. Works well in "Debug Mode", but no in "Release Mode" : Some packets are received, some other not. If i put the desktop client and the Android device side by side, they work simultaneously when the Android app works on debug, but looses messages if in release mode.
I upgraded to B4A v7.30 and use the internal library "Network" v1.51 (switching to jNetwork 1.2 remains the same)
I get the same result :
Have you any idea about this change of behavior between release and debug mode ?
The one client is made with B4J v5.51 using jNetwork v1.20 as additional module. Works like a charm on Windows & OSX.
The other client is build with B4A v3.20 using the same jNetwork v1.20 additional module. Works well in "Debug Mode", but no in "Release Mode" : Some packets are received, some other not. If i put the desktop client and the Android device side by side, they work simultaneously when the Android app works on debug, but looses messages if in release mode.
I upgraded to B4A v7.30 and use the internal library "Network" v1.51 (switching to jNetwork 1.2 remains the same)
I get the same result :
Have you any idea about this change of behavior between release and debug mode ?