I thought this might be interesting for the forum. While the language AWK isn't very well-known by the general public, it's probably fair to say it's a classic language that will be around for many more years.
So, anyway, some person took upon themselves to make a first person shooter in it...
In case somebody was looking for inspiration for a new app, perhaps it's possible to find something to like here:
https://www.theverge.com/2022/11/25/23478396/internet-archive-palm-pilot-emulation-games-apps-dope-wars
I just found these and thought they might provide inspiration. It's about making two classic games with a physics engine. Pretty cool, I must say. I'd play those games. :)
I recommend the authors channel for more interesting stuff:
https://www.youtube.com/c/PezzzasWork
This is not built in B4X, but I still thought it might be interesting for the forum. It explains principles quite well.
https://jason.today/falling-sand
Now and then in the forum we see questions on how to build maps for games. The advice in those threads seem great to me, but I stumbled on something really different and interesting and thought I'd share. I played the game Pitfall! lots of times on my C64, and I had heard something about how the...
I came across a page where a programmer recreates the game Dangerous Dave by John Romero (who later went on to co-create Doom) and shows the process in ten YouTube videos.
While the recreation isn't made using B4X, I imagine that it might be interesting to watch and follow the thinking behind...
This video showed up on my radar, so I thought I'd post it here in case somebody is looking for inspiration for an old-school type game (that was a huge success) to make a mobile version of.
I'm not into game development at all, but I still can't help but find it interesting. :)
I came across the article below, which contains fascinating insights into some beautiful graphic effects. I thought it might be inspirational for somebody here in the forum, especially now that Erel is...
I'm not a game developer by a long stretch, but I do have a very soft spot for pixel graphics. (Might have something to do with countless hours spent playing games and coding 6502 on Commodore 64. :D)
So, anyway, yesterday while investigating some important business strategies (read: lazy...
Now and then I waste a little time playing games I can find on the Google Play Store. Sometimes I find a game that feels ripe for a remake using B4X. Sometimes because it's just fun and seems like a nice challenge for a single person to make. Other times because it's like the game I played which...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.