Star-Dust,
The example you made is so fantastic. Thank you
It settled the problem I was having with FCM.
Please can you tell me how to send an Image - from Phone to Desktop - using the same MQTT method.
You said about adding a Transmission Protocol...
I develop the cross-platform version of the ScrollView2D library.
XUIScrollView was developed all from scratch.
xScrollView is a wrapping of the native ScrollView but which standardizes the commands so that they can be used cross-platform.
Everyone can choose which one is best suited to their...
I am happy to present my library to print with Iphone (and iPad) with Bluetooh (BLE). Now I can print the images. If you want to have the activation code (Freeing all the functions) contact me in private.
(For B4J versione see Here, for B4A versione see Here, for ZEBRA printer Here)
This...
SD_DogLoadingIndicator
Author: Star-Dust
Version: 0.02
DogLoadingIndicator
Functions:
Class_Globals As String
DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String
Base type must be Object
Hide As String
Initialize (Callback As Object, EventName As String) As String...
Made entirely with B4J with XUI
Download Here
jSD_LiquidProgress
Author: Star-Dust
Version: 0.09
LiquidProgress
Functions:
Class_Globals As String
DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String
Base type must be Object
Initialize (Callback As Object, EventName As...
Made entirely with B4i with XUI
Download Here
iSD_LiquidProgress
Author: Star-Dust
Version: 0.09
LiquidProgress
Functions:
Class_Globals As String
DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String
Base type must be Object
Initialize (Callback As Object, EventName...
Made entirely with B4X with XUI
SD_LiquidProgress
Author: Star-Dust
Version: 0.13
LiquidProgress
Functions:
Class_Globals As String
DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String
Base type must be Object
Initialize (Callback As Object, EventName As String) As...
Download fro HERE
SD_DiscTimePicker
Author: Star-Dust
Version: 0.04
DiscTimePicker
Events:
Change (DateTimeChange As Long)
Functions:
Class_Globals As String
DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String
Base type must be Object
Initialize (Callback As Object...
For Android and iOS.
SD_DiscTimePicker
Author: Star-Dust
Version: 0.07
DiscTimePicker
Events:
Change (DateTimeChange As Long)
Functions:
Class_Globals As String
DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String
Base type must be Object
Initialize (Callback As...
BT_Printer library allows you to print text and image to a bluetooth thermal printers
It is similar to the BT_Printer library for Android (BLE_Printer for iOS), and implementations, events and methods are almost identical.
We are working to have the same library for all platforms. On iOS it will...
Download from Here
iSD_BottoMenu
Author: Star-Dust
Version: 1.6
BottoMenu
Events:
Selected (Value As Int)
Fields:
BackGroundColor As Int
Position As Int
' set or get Position
Functions:
AddMenu (CharText As String, FontName As B4XFont) As String
Class_Globals As String
Clear As String...
SD_BottoMenu (update)
Author: Star-Dust
Version: 1.6
BottoMenu
Events:
Selected (Value As Int)
Fields:
BackGroundColor As Int
Position As Int
' get or set Position
Functions:
AddMenu (CharText As String, FontName As B4XFont) As String
Class_Globals As String
Clear As String...
Download from Here
iSD_BottoMenu (Update)
Author: Star-Dust
Version: 1.6
BottoMenu
Events:
Selected (Value As Int)
Fields:
BackGroundColor As Int
Position As Int
' set o get position
Functions:
AddMenu (CharText As String, FontName As B4XFont) As String
Class_Globals As String
Clear...
I created a new library to show a table (or grid) similar to the one in EXCEL.
There are already excellent classes that allow many to accomplish things, such as xCustomListView by @Erel (B4X) and with the FlexibleTable by @klaus (B4A). I wanted to make something slightly different suited to...
I created a new view / panel that simulates the effect of scratch cards.
Create a panel from code that design and you can hook other views that will be visible after the user has passed the finger on the surface.
It has all the properties of a panel and also returns the native panel...
I created a new view / panel that simulates the effect of scratch cards.
Create a panel from code that design and you can hook other views that will be visible after the user has passed the finger on the surface.
It has all the properties of a panel and also returns the native panel...
On the Italian forum, I was asked if it was possible to create an editTex similar to the one found on PayPal, or generally the method of entering digits in the cash register.
As you know it starts with the value 0.00 and digtat digits are inserted from the right to the left. The last two digits...
I saw that someone had trouble creating a simple Switch in XUI. So I wanted to give an example.
No need to do reverse engineering I have source code.
It is a xCustomView and therefore should be used with the Design.
xui_Swicth: Star-Dust
Proprieties:
Value As Boolean
Method
setSwitchBitmap...
iSD_RollMenu
Author: Star-Dust
Version: 0.01
RollOutMenu
Events:
Click (ID As String)
Fields:
IsOpen As BOOL
SpaceFromTop As Int
TimeAnimation As Int
Functions:
AddImageButton (Bitmap As B4IBitmap*, ID As NSString*) As NSString*
Class_Globals As NSString*
Close (Animation As BOOL)...
A few mseses ago I created a version entirely in B4A of the FluidSlide library based on the wrapper created by @moster67. Today I created a version for B4I
Here is the B4A version.
Here the @moster67 Wrap
Here the original in Kotlin
I have attached the source code
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