star-dust

  1. Global Robot Empire

    B4J Question Fantastic MQTT example by Star-Dust

    Star-Dust, The example you made is so fantastic. Thank you It settled the problem I was having with FCM. Please can you tell me how to send an Image - from Phone to Desktop - using the same MQTT method. You said about adding a Transmission Protocol...
  2. Star-Dust

    B4J Library [B4X] [XUI] SD XUIScrollView2D

    I develop the cross-platform version of the ScrollView2D library. XUIScrollView was developed all from scratch. xScrollView is a wrapping of the native ScrollView but which standardizes the commands so that they can be used cross-platform. Everyone can choose which one is best suited to their...
  3. Star-Dust

    B4i Library iSD BLE Printer

    I am happy to present my library to print with Iphone (and iPad) with Bluetooh (BLE). Now I can print the images. If you want to have the activation code (Freeing all the functions) contact me in private. (For B4J versione see Here, for B4A versione see Here, for ZEBRA printer Here) This...
  4. Star-Dust

    B4J Library [B4X] [XUI] SD DogLoadingIndicator

    SD_DogLoadingIndicator Author: Star-Dust Version: 0.02 DogLoadingIndicator Functions: Class_Globals As String DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String Base type must be Object Hide As String Initialize (Callback As Object, EventName As String) As String...
  5. Star-Dust

    B4J Library [B4X] [XUI] jSD LiquidProgress (ProgressBar)

    Made entirely with B4J with XUI Download Here jSD_LiquidProgress Author: Star-Dust Version: 0.09 LiquidProgress Functions: Class_Globals As String DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String Base type must be Object Initialize (Callback As Object, EventName As...
  6. Star-Dust

    B4i Library [B4X] [XUI] SD LiquidProgress (Bar)

    Made entirely with B4i with XUI Download Here iSD_LiquidProgress Author: Star-Dust Version: 0.09 LiquidProgress Functions: Class_Globals As String DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String Base type must be Object Initialize (Callback As Object, EventName...
  7. Star-Dust

    B4A Library [B4X] [XUI] SD LiquidProgress (Bar)

    Made entirely with B4X with XUI SD_LiquidProgress Author: Star-Dust Version: 0.13 LiquidProgress Functions: Class_Globals As String DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String Base type must be Object Initialize (Callback As Object, EventName As String) As...
  8. Star-Dust

    B4i Library [B4X] [XUI] iSD DiscTimePicker (parking meter)

    Download fro HERE SD_DiscTimePicker Author: Star-Dust Version: 0.04 DiscTimePicker Events: Change (DateTimeChange As Long) Functions: Class_Globals As String DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String Base type must be Object Initialize (Callback As Object...
  9. Star-Dust

    B4A Library [B4X] [XUI] SD DiscTimePicker (DateTimePicker - DiskPicker)

    For Android and iOS. SD_DiscTimePicker Author: Star-Dust Version: 0.07 DiscTimePicker Events: Change (DateTimeChange As Long) Functions: Class_Globals As String DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String Base type must be Object Initialize (Callback As...
  10. Star-Dust

    B4J Library jSD: Bluetooth Printer

    BT_Printer library allows you to print text and image to a bluetooth thermal printers It is similar to the BT_Printer library for Android (BLE_Printer for iOS), and implementations, events and methods are almost identical. We are working to have the same library for all platforms. On iOS it will...
  11. Star-Dust

    B4J Library [B4X] [XUI] jSD BottoMenu (with source code)

    Download from Here iSD_BottoMenu Author: Star-Dust Version: 1.6 BottoMenu Events: Selected (Value As Int) Fields: BackGroundColor As Int Position As Int ' set or get Position Functions: AddMenu (CharText As String, FontName As B4XFont) As String Class_Globals As String Clear As String...
  12. Star-Dust

    B4A Class [B4X] [XUI] SD BottoMenu (with source code)

    SD_BottoMenu (update) Author: Star-Dust Version: 1.6 BottoMenu Events: Selected (Value As Int) Fields: BackGroundColor As Int Position As Int ' get or set Position Functions: AddMenu (CharText As String, FontName As B4XFont) As String Class_Globals As String Clear As String...
  13. Star-Dust

    B4i Library [B4X] [XUI] iSD BottoMenu (with source code)

    Download from Here iSD_BottoMenu (Update) Author: Star-Dust Version: 1.6 BottoMenu Events: Selected (Value As Int) Fields: BackGroundColor As Int Position As Int ' set o get position Functions: AddMenu (CharText As String, FontName As B4XFont) As String Class_Globals As String Clear...
  14. Star-Dust

    B4J Library [B4X] [XUI] SD FlexGrid (Table)

    I created a new library to show a table (or grid) similar to the one in EXCEL. There are already excellent classes that allow many to accomplish things, such as xCustomListView by @Erel (B4X) and with the FlexibleTable by @klaus (B4A). I wanted to make something slightly different suited to...
  15. Star-Dust

    B4i Library SD: ScratchCard

    I created a new view / panel that simulates the effect of scratch cards. Create a panel from code that design and you can hook other views that will be visible after the user has passed the finger on the surface. It has all the properties of a panel and also returns the native panel...
  16. Star-Dust

    B4A Library SD: ScratchCard

    I created a new view / panel that simulates the effect of scratch cards. Create a panel from code that design and you can hook other views that will be visible after the user has passed the finger on the surface. It has all the properties of a panel and also returns the native panel...
  17. Star-Dust

    B4J Library MoneyEditText (class)

    On the Italian forum, I was asked if it was possible to create an editTex similar to the one found on PayPal, or generally the method of entering digits in the cash register. As you know it starts with the value 0.00 and digtat digits are inserted from the right to the left. The last two digits...
  18. Star-Dust

    B4J Library [BAX] [XUI] xui_Switch (Class with source code)

    I saw that someone had trouble creating a simple Switch in XUI. So I wanted to give an example. No need to do reverse engineering I have source code. It is a xCustomView and therefore should be used with the Design. xui_Swicth: Star-Dust Proprieties: Value As Boolean Method setSwitchBitmap...
  19. Star-Dust

    B4i Library SD: RollMenu

    iSD_RollMenu Author: Star-Dust Version: 0.01 RollOutMenu Events: Click (ID As String) Fields: IsOpen As BOOL SpaceFromTop As Int TimeAnimation As Int Functions: AddImageButton (Bitmap As B4IBitmap*, ID As NSString*) As NSString* Class_Globals As NSString* Close (Animation As BOOL)...
  20. Star-Dust

    iOS Code Snippet (B4i) FluidSlider [No Wrap]

    A few mseses ago I created a version entirely in B4A of the FluidSlide library based on the wrapper created by @moster67. Today I created a version for B4I Here is the B4A version. Here the @moster67 Wrap Here the original in Kotlin I have attached the source code
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