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  1. Sandman

    FairLight - 1337 (C64 Demo)

  2. Sandman

    1D Pac-Man

    https://abagames.github.io/crisp-game-lib-11-games/?pakupaku
  3. Sandman

    Brickception

    https://brickception.xyz/
  4. Sandman

    ”The Best Commodore 64 Demo Ever Made - Next Level”

    Such a great C64 demo!
  5. Sandman

    Numberwang

    I know we have a lot of forum members that enjoy math. Perhaps they might enjoy this.
  6. Sandman

    ”Lose weight the slow and incredibly difficult way”

    I know a lot of people in the forum spend most of their working hours at a desk, staring at a screen thinking either ”how the heck am I going to get this to work” (before figuring out the solution) or ”how the heck did this ever work” (when revisiting the solution later on). It's easy to gain a...
  7. Sandman

    Stable Diffusion

    Just in case somebody have missed it: Stable Diffusion is another one of those "describe something and the computer makes the art for you" solutions. (DALL-E is another famous one.) The thing with Stable Diffusion is that it's Open Source, and it seems to be several levels better than the...
  8. Sandman

    A pure SQL raytracer

    Sometimes it's fun to use the wrong tool for the job. ? https://github.com/chunky/sqlraytracer
  9. Sandman

    Award: JohnC for outstanding user-to-user support

    May is coming to an end and I'd like to award @JohnC my "Pretty damn awesome support on a very thorny subject" achievement for the month. Please see this thread for more information and how he continously digs deeper to better understand and better help a fellow forum member...
  10. Sandman

    Games Pitfall! - how to make a big map using very little data

    Now and then in the forum we see questions on how to build maps for games. The advice in those threads seem great to me, but I stumbled on something really different and interesting and thought I'd share. I played the game Pitfall! lots of times on my C64, and I had heard something about how the...
  11. Sandman

    Monospace: A JavaScript demo in 1021 bytes, winner of the demo competition

    I have an ongoing fascination with how some people can produce impressive results using very little code. In that vein, I thought the forum might find this interesting: MONOSPACE Flip dots with feelings, a JavaScript demo in 1021 bytes, winner of the 1024 bytes demo competition at Assembly...
  12. Sandman

    We all have a friend in SQL

    I saw this thread... Taking SquareRoot in SQL https://www.b4x.com/android/forum/threads/taking-squareroot-in-sql.110722/ ...and thought of something else I saw a while back on the internets. A 3d engine, written in SQL. This is something I would categorize as both completely insane and...
  13. Sandman

    Regarding the tutorial "Adaptive Icons"

    Commenting from https://www.b4x.com/android/forum/threads/adaptive-icons.95244/#post-601843 True. However I prefer thinking of it like "great, another way I can separate my app and make it look even more gorgeous compared to the competition". :)
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