I wish there was functionality to load another layout within a layout in the designer. This will help in developing and placements of objects within the various screens where one has multiple screens using same / multiple layouts.
I actually could've used something like this in a project. Something where I could create a layout "b". On layout "a", place a "layout view" that points to "b". In Activity_Create(), When I do Activity,LoadLayout("a"), it would automatically load layout "b" within the layout view of "a".
I ended up just putting panels on "a" where I wanted "b" loaded and load it during Activity_Create(). Something like the example attached.
I'm currently doing it like that too, but the issue is that I'm using the same panels with same controls for different screens, so I create a layout, add a panel and its controls then copy that panel to another layout and delete it from the original. My app has multiple pages sliding left and right...