I 'm using the code below to change a Buttons background based on a given value, that is saved in it's in the .TAG
this is the code I'm using now to set the Buttons background. works fine.
What I'd like to do, is use a string to call the image object something like this.
This would be simpler and would make it easier to add more players.
or, is there a way to set the Back ground image to, say 90%x,90%y of the Button. and then i would set to back ground color to the player's color. if i could, I would not have to load so many images.
this is the code I'm using now to set the Buttons background. works fine.
B4X:
Sub changebitmap(b AsButton ) Dim i As indices
i = b.tag
i.Player = Player
Log("changeBitmap: X=" & i.x & " Y="& i.y & " Val="& i.Val & " Player=" & Player)
Select i.ValCase0
b.SetBackgroundImage(Image0)Case1If Player = 1Then
b.SetBackgroundImage(Image11)Else
b.SetBackgroundImage(Image21)EndIf Case2If Player = 1Then
b.SetBackgroundImage(Image12)Else
b.SetBackgroundImage(Image22)EndIfCase3If Player = 1Then
b.SetBackgroundImage(Image13)Else
b.SetBackgroundImage(Image23)EndIfCase4If Player = 1Then
b.SetBackgroundImage(Image14)Else
b.SetBackgroundImage(Image24)EndIf
CaseElse
b.SetBackgroundImage(Image5)EndSelect
End Sub
What I'd like to do, is use a string to call the image object something like this.
B4X:
dim strObj asstring
strImage = i.Val
player = i.player
strObj = "Image" & Player & strImage
b.SetBackgroundImage(strObj)
or, is there a way to set the Back ground image to, say 90%x,90%y of the Button. and then i would set to back ground color to the player's color. if i could, I would not have to load so many images.