I am loading a ton of images which is causing the app to crash. But the only thing is, they are not being displayed at once. When I need an image, I use the Image1.Visible = True method. When I set it to false, I want to be able to dump that memory, meaning I will not need it anymore, therefore freeing up memory.
1. Only load what is needed
2. Load other images later when needed
3. "tons of images" or other data are stored on the sd card (file) or a db - not in the memory