MitchBu Well-Known Member Licensed User Longtime User May 2, 2021 #1 In B4A, I use the Application_Error event to manage unexpected errors. Is there anything similar in B4i ? TIA
In B4A, I use the Application_Error event to manage unexpected errors. Is there anything similar in B4i ? TIA
Erel B4X founder Staff member Licensed User Longtime User May 3, 2021 #2 No. Errors are handled different in iOS and many of the errors are lower level errors that cannot be caught. You can use KSCrash to monitor such errors. Upvote 0
No. Errors are handled different in iOS and many of the errors are lower level errors that cannot be caught. You can use KSCrash to monitor such errors.
MitchBu Well-Known Member Licensed User Longtime User May 3, 2021 #3 I see KSCrash will allow me to send home information about crashes. That is already great to fix unexpected errors. Thank you Erel Upvote 0
I see KSCrash will allow me to send home information about crashes. That is already great to fix unexpected errors. Thank you Erel
MitchBu Well-Known Member Licensed User Longtime User May 3, 2021 #4 @Erel , I am a bit puzzled. At https://www.b4x.com/android/forum/t...erful-crash-reports-framework.120644/#content there is this code: B4X: #AdditionalLib: KSCrash.framework.3 #AdditionalLib: MessageUI.framework #AdditionalLib: SystemConfiguration.framework #AdditionalLib: libc++.dylib #AdditionalLib: libz.dylib Where do I find these libs ? Upvote 0
@Erel , I am a bit puzzled. At https://www.b4x.com/android/forum/t...erful-crash-reports-framework.120644/#content there is this code: B4X: #AdditionalLib: KSCrash.framework.3 #AdditionalLib: MessageUI.framework #AdditionalLib: SystemConfiguration.framework #AdditionalLib: libc++.dylib #AdditionalLib: libz.dylib Where do I find these libs ?
Erel B4X founder Staff member Licensed User Longtime User May 3, 2021 #5 Are you using a local builder? If so then you need to download KSCrash framework from the tutorial and put it in the Mac builder libs folder. The other four are part of the iOS SDK. Upvote 0
Are you using a local builder? If so then you need to download KSCrash framework from the tutorial and put it in the Mac builder libs folder. The other four are part of the iOS SDK.
MitchBu Well-Known Member Licensed User Longtime User May 3, 2021 #6 Ah, OK. I use the hosted builder, so I don't have to worry about that, then ? Upvote 0