Hi guys,
I decided to post the source code for a simple block stacking game I've written using the libGDX library
IT uses the shaperenderer to draw the blocks and stack, this isn't the best way of doing it as I've read that the shape renderer batch is not the fastest, but it seems to work fine for my game. It's a simple 2D version of Stack by Ketchapp.
It's very simple so I thought it might help people to learn basic libgdx commands easier.
Here's the store link for anyone who just wants to try it:
https://play.google.com/store/apps/details?id=uk.co.coffeeinducedgames.blockstack&hl=en_GB
I decided to post the source code for a simple block stacking game I've written using the libGDX library
IT uses the shaperenderer to draw the blocks and stack, this isn't the best way of doing it as I've read that the shape renderer batch is not the fastest, but it seems to work fine for my game. It's a simple 2D version of Stack by Ketchapp.
It's very simple so I thought it might help people to learn basic libgdx commands easier.
Here's the store link for anyone who just wants to try it:
https://play.google.com/store/apps/details?id=uk.co.coffeeinducedgames.blockstack&hl=en_GB
Attachments
Last edited: