Bug? B4A Maximum number of Activity module tabs

jccraig

Member
Licensed User
Longtime User
My app has 10 activity modules. Only 8 show in the tabs and the pull-down list in the environment, so I can't access the last two. They are loaded though, as the app compiles and runs fine, and if I try to "Add existing Module" to get them to load and show, the error message says they are already loaded. I rebuilt my project, loading the activity modules in a different order. Again, they appear to be loaded, but after the first save and reload I can't access any beyond the first 8, even though the compiled program has the modules there. To be clear, I am aware of the pull-down list when I shrink my environment, and they don't show in that list. Likewise, when I make the environment full-screen, they don't show in the tabs. And varying the order the activity modules are loaded consistently fails to show tabs for any activities beyond the first 8 loaded.
 

lemonisdead

Well-Known Member
Licensed User
Longtime User
Hello,
You can load any of the "missing" module by double clicking on its name from the "Modules" tab
 

jccraig

Member
Licensed User
Longtime User
Hello,
You can load any of the "missing" module by double clicking on its name from the "Modules" tab

Thank you! This is exactly what I was hoping for - something I was overlooking. All the modules are showing up in the Modules list, so I'll just access them from there once I get the tabs overloaded. I still love B4A!
 
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