techknight Well-Known Member Licensed User Longtime User Oct 5, 2016 #1 I think there was a thread here before as a wishlist on having B4i running natively on the Mac without a virtual machine/parallels, But it was written in .NET which wasnt available on the mac. Until now: https://techcrunch.com/2015/04/29/microsoft-launches-its-net-distribution-for-linux-and-mac/ Might be worth looking into!
I think there was a thread here before as a wishlist on having B4i running natively on the Mac without a virtual machine/parallels, But it was written in .NET which wasnt available on the mac. Until now: https://techcrunch.com/2015/04/29/microsoft-launches-its-net-distribution-for-linux-and-mac/ Might be worth looking into!
Erel B4X founder Staff member Licensed User Longtime User Oct 6, 2016 #2 .Net Core only includes non-ui stuff. It will not help with porting the IDE to Mac.
LWGShane Well-Known Member Licensed User Longtime User Oct 6, 2016 #3 @Erel - What about Xamarin? I would love B4X even more if it were cross-platform. (Also, one less reason to stay on Windows!)
@Erel - What about Xamarin? I would love B4X even more if it were cross-platform. (Also, one less reason to stay on Windows!)
Erel B4X founder Staff member Licensed User Longtime User Oct 6, 2016 #4 Mono / Xamarin will not help as the IDE is a WPF application.
LWGShane Well-Known Member Licensed User Longtime User Oct 6, 2016 #5 Erel said: Mono / Xamarin will not help as the IDE is a WPF application. Click to expand... How about this: Move license verification to command line compilers (This will make the command line compilers completely independent from the IDEs.) Create a command line compiler for B4i that integrates OS specific requirements like iOS 10's entitlements. This would allow the community the ability to create cross-platform IDEs.
Erel said: Mono / Xamarin will not help as the IDE is a WPF application. Click to expand... How about this: Move license verification to command line compilers (This will make the command line compilers completely independent from the IDEs.) Create a command line compiler for B4i that integrates OS specific requirements like iOS 10's entitlements. This would allow the community the ability to create cross-platform IDEs.
Erel B4X founder Staff member Licensed User Longtime User Oct 6, 2016 #6 There is a Mac / Linux version of B4J command line builder: https://www.b4x.com/android/forum/threads/60923/#content
There is a Mac / Linux version of B4J command line builder: https://www.b4x.com/android/forum/threads/60923/#content