Erel,
That's exactly what I've done - but for some unknown reason label object that suppose to be invisible still stay in visible state and as a result text from both
label objects overlap in the resulting form. I suspect that it might be some kind of problem with Scene Builder generated file... I used workaround fr the current
case - but would check with new project - to see if that was a one time glitch.
P.S. I've as well tried lbl1.Visible=False statement but with the same results (setting was ignored)