B4J Question B4Jaylib, a Raylib wrapper. Is there interest?

MathiasM

Active Member
Licensed User
Hi folks
I came across Raylib, a cross-platform 2D/3D game engine.
I wanted to play around a little bit and it's a fun little engine, here are some of the examples: https://www.raylib.com/examples.html

There is an open-source Java binding available (here), and I wanted to know if it would work in B4J. It does! (So a wrapper for a binding of a game engine)
I have the first 4 examples running in B4X. I must admit it are the most easy ones, covering basic input and 2D primitives. (The FPS is capped at 60 FPS in code, without cap it goes over 4000)



I think it's quite interesting, mostly because I think there is no 3D engine available for B4J I think?
Too bad it's only B4J, as the binding only works on Win, Mac, Linux and ARM Linux.

So, before I pour a lot of hours into this, I just wanted to know if anyone is interested?

Thanks!
 
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