i looked at some other games of Grandslam and i see that they had just very bad developers and designers because i could not find 1 game that looked normal.
I would like to participate with this one (I want the T-shirt!!!!)
However, 2 weeks is too short for me, since I only have little spare time on weekends. If it could be 4 weeks, perfect. If not possible, no problem at all, I will try to join the next competition
I would like to participate with this one (I want the T-shirt!!!!)
However, 2 weeks is too short for me, since I only have little spare time on weekends. If it could be 4 weeks, perfect. If not possible, no problem at all, I will try to join the next competition
We will agree together on the time period. 4 weeks is also ok for me but when we will have at least 8 candidats we can discuss about it. Anyway @JordiCP the game u choosed is in my opinion a very hard game since you have to deal with the 3d stuff so if you success to make that game u won 100% a t-shirt (only for the hardness of the game u picked)
the only thing that may be in this game complicated is the movement of the enemies. what could be solved with some simple algorithms
like https://en.wikipedia.org/wiki/Lorenz_system
you won't get far with that if you want to clone anything not static (not space invaders but galaxy,galaxians,moon cresta and the likes), it works way different.
Will have a deeper look at both. I had already figured some dirty "tricks" for pseudo 3D. But in one's mind everything works, reality is more difficult
Will have a deeper look at both. I had already figured some dirty "tricks" for pseudo 3D. But in one's mind everything works, reality is more difficult
Oh, Come on! Now I want to make a pseudo 3D racer
I'll investigate and try to make an attempt to render the road, with curves and hills (first of all I'll try to figure out how to draw things in a canvas!). I need more time!
If I see some success I might join the compo with one of them. This weekend I'll do some tests.