Well, I checked it.
You should be aware that zoom levels make tile (image) requests to the tile servers.
You can activate caching, to save images according to the zoom level, which makes the file where they are saved grow a lot.
Hello, I am investigating the possibility of using the OSMDroid wrap for a simple app, although it seems frozen at V4 while the original has moved to V6 (my main purpose is to remain in the B4X environment vs. the Android Studio mess...) I therefore need to understand if/how OsmDroid could use...