Note: You should use B4A 6.0 or above for this tutorial. With the ACToolBar(Light|Dark) object we can get access to the Menu object of the activity. This opens the possibility for modifyable menus and some other advanced menu features. Basics With the ToolBar.Menu property we have access to...
Note: You should use B4A 6.0 or above for this tutorial. With the ACToolBar(Light|Dark) object we can get access to the Menu object of the activity. This opens the possibility for modifyable menus and some other advanced menu features. Basics With the ToolBar.Menu property we have access to...
This appears to be android only? I was hoping for a B4X solution that would be cross platform. I realize that B4J has a seperate menu but I think (hope?) That B4i will be the same?
Note: You should use B4A 6.0 or above for this tutorial. With the ACToolBar(Light|Dark) object we can get access to the Menu object of the activity. This opens the possibility for modifyable menus and some other advanced menu features. Basics With the ToolBar.Menu property we have access to...
This appears to be android only? I was hoping for a B4XPages solution that would be cross platform. I realize that B4J has a seperate menu but I think (hope?) That B4i will be the same.
It is actually simpler in B4J and B4A to modify the menu, however if you are building a cross platform solution then it will be easier to use a different interface element such as a drawer or a B4XDialog + B4XListTemplate.
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