B4A, B4i and B4J splash screen implementation. The implementation is different in each platform. 1. Don't miss the manifest editor code in B4A. 2. Don't use %y in the code. Use Root.Height instead (you can use %y in the designer script).
B4A, B4i and B4J splash screen implementation. The implementation is different in each platform. 1. Don't miss the manifest editor code in B4A. 2. Don't use %y in the code. Use Root.Height instead (you can use %y in the designer script).
I started my project by using that example a few days ago, but the way it is implemented does not allow me to do other stuff while the splash is showing.
I have some moderate time consuming processing to do and I dont want a blank screen in the meantime
The only case in which you may need more than a single Activity in a B4XPages project, is if you want to have screens with different orientations, both landscape and portrait.
You should see a loading indicator view on a panel that completely covers Root.
After a few test, I may be going the "One Loading info B4XPage" route...
This will allow me to continue to load and prepare resources while updating the info on this page o the go, up until I'm ready to show something to the user.