Once upon a time, I tried to build a 3D engine from scratch.
The moment I realized I needed to dive into some higher mathematics in order to perform proper rotations, I kinda walked away and left it unfinished.
Example 1: Opens and displays a 3D .obj file.
Example 2: A corridor of rotating cubes.
Example 3: All of the above.
Use drag-and-drop to move the camera.
Nevertheless, I might pick it up again someday, who knows...
The moment I realized I needed to dive into some higher mathematics in order to perform proper rotations, I kinda walked away and left it unfinished.
Example 1: Opens and displays a 3D .obj file.
Example 2: A corridor of rotating cubes.
Example 3: All of the above.
Use drag-and-drop to move the camera.
Nevertheless, I might pick it up again someday, who knows...