Games Best practices for simple non-physical game?

ivan.tellez

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Hi

I want to make a simple game, some pictures drawed in a grid that change when clicked, like tic tac toe but in a bigger grid, looks like the X2 is an overkill to this.

Is there an example for a game like this?

Thanks
 
Last edited:

ilan

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To @ilan, why use 2 canvases instead of one?
in this case it is not so important but it is a good practice to draw only the stuff you wanna draw. the background (number table) is never changing so there is no reason to draw it 60 times per second so I draw it on a background canvas only once.

why you draw so many yellow squares instead of only 2 rectangles?
drawing each rectangle gives me more control and I can do many things like drawing each rectangle with a different alpha value or color you can of course draw only 2 rectangle so it is up to you what you wanna do.
 

ivan.tellez

Active Member
Licensed User
Longtime User
drawing each rectangle gives me more control and I can do many things like drawing each rectangle with a different alpha value or color you can of course draw only 2 rectangle so it is up to you what you wanna do.
Great, thaks.

By the way, I just realized that the talbe is part of the Simple Math app, CAn you share what do you use for the buttons in the menu?
 
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