A player, under certain conditions, could close one of the 6 holes when it is his opponent's turn.
this is a nice idea but this is also the biggest problem.
most games of this kid use multiplayer option. i have no experience with multiplayer integration in a game.
i guess i would also need servers etc what means more costs.
i saw once a thread of someone sharing here a library
@Informatix wrote for him that is a multiplayer library for a game.
but i could not understand how it works.
this is a topic that was not discussed enough in this forum and i really would like to have a thread dedicated only for this with working examples and a lot of info.
this is very important if we want to make good games with the potential to have lots of downloads.