Hello,
The beginner's guide does not explain the difference between a variable
declared as BITMAP and an other one declared as BITMAPDRAWABLE.
Why do we have to do first :
bmpbackground.Initialize( File.DirAssets, "background.jpg" )
and then :
bmdbackground.Initialize( bmpbackground )
to finally write :
activity.Background = bmdbackground
and not :
bmpbackground.Initialize( File.DirAssets, "background.jpg" )
activity.Background = bmpbackground
By the way... Is there any other documentation I could download and read
instead of posting 1000 boring questions : :sign0012:
Thank you,
W.W.
The beginner's guide does not explain the difference between a variable
declared as BITMAP and an other one declared as BITMAPDRAWABLE.
Why do we have to do first :
bmpbackground.Initialize( File.DirAssets, "background.jpg" )
and then :
bmdbackground.Initialize( bmpbackground )
to finally write :
activity.Background = bmdbackground
and not :
bmpbackground.Initialize( File.DirAssets, "background.jpg" )
activity.Background = bmpbackground
By the way... Is there any other documentation I could download and read
instead of posting 1000 boring questions : :sign0012:
Thank you,
W.W.