I'd love to be able to use alpha blending in my applications,
that's the only thing that has been holding me back to design my own TF3D like application, nice graphics...
Europe already mentioned this in the Q&A forum, but for completion and visibility I thought it should also be here...
(Erel, please remove it if you think its a duplicate)
I'm testing that right now for the next issue of ImageLibEx. It will work (actually is working) on WM5.0 or later on the device, I've still got to code a compatible implementation for the desktop library before I release it.
I'm testing that right now for the next issue of ImageLibEx. It will work (actually is working) on WM5.0 or later on the device, I've still got to code a compatible implementation for the desktop library before I release it.
ImageLibEx now updated with BitmapEx.AlphaBlend. Not quite the same as requested as it doesn't cope with the alpha channel in PNGs and GIFs but it's better thhan nothing!