B4J Question Build exe

Hamied Abou Hulaikah

Well-Known Member
Licensed User
Longtime User
Hi, building standalone package generates many folders/files in Objects\temp\build, for first time I sent all of them to client.
After I update the code and build again, what are the folders/files that really changed? and what of them I should deliver to client, all folders/files are large for me to transfer to client every change/build.

Thanks
 

aeric

Expert
Licensed User
Longtime User
As far as I know, you need to copy all the files in the build folder.
To minimize the file size, I would not put too much huge size files inside Files tab or Assets.
I will create a folder in AppData\Roaming to store my asset files. I don't know how big is your app. My app is around 90MB after packaged and install to 110MB.

Basically, the modules file inside lib folder contribute the largest size. I don't know is it safe to just replace this file but for me, creating a setup.exe (using the Build Standalone Package + Innosetup) is more user friendly to non-savvy user. The file size has not much different.
 
Upvote 0
Top