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B4i Version: 6.50
Parsing code. (0.10s)
Building folders structure. (0.30s)
Compiling code. (0.51s)
Compiling layouts code. (0.06s)
Compiling debugger engine code. (0.01s)
Building Xcode project (0.20s)
Sending data to remote compiler. Error
Out: Command line invocation:
/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild -configuration Release PRODUCT_NAME=Solitario CONFIGURATION_BUILD_DIR=/Users/<user id>xxxxx/Documents/B4iBuild-Server/UploadedProjects/<user id>/Payload "CODE_SIGN_IDENTITY=iPhone Developer: xxxxxxxxxxxxxx (yyyyyyyyyy)" "OTHER_CODE_SIGN_FLAGS=--keychain <user id>" PROVISIONING_PROFILE=fffffff-760c-4ef6-8e6a-aaaaaaa -arch arm64
Build settings from command line:
ARCHS = arm64
CODE_SIGN_IDENTITY = iPhone Developer: xxxxxxxxxxxxxxxx (yyyyyyyyyyyyyyyyy)
CONFIGURATION_BUILD_DIR = /Users/<user id>xxxxx/Documents/B4iBuild-Server/UploadedProjects/<user id>/Payload
OTHER_CODE_SIGN_FLAGS = --keychain <user id>
PRODUCT_NAME = Solitario
PROVISIONING_PROFILE = fffffff-760c-4ef6-8e6a-aaaaaaa
note: Using new build system
note: Planning build
note: Constructing build description
error: Provisioning profile "developer" doesn't support the In-App Purchase capability. (in target 'B4iProject' from project 'B4iProject')
warning: MobileCoreServices has been renamed. Use CoreServices instead. (in target 'B4iProject' from project 'B4iProject')
Error: ** BUILD FAILED **
This app does not use the in-app purchase function.
I know that.Same problem time ago
Provisioning profile "developer" doesn't support the In-App Purchase capability
Hi, what could that be? I switched to Xcode 11. Before the change, 2 days ago, everything was OK. B4i Version: 6.00 Parsing code. (0.27s) Building folders structure. (0.01s) Running custom action. (0.07s) Compiling code. (1.03s) Compiling layouts code. (0.11s) Compiling debugger...www.b4x.com
Thanks, but your answer is of no help to me.The issue has nothing to do with B4i version.
...
note: Using new build system
note: Planning build
note: Constructing build description
error: Provisioning profile "developer" doesn't support the In-App Purchase capability. (in target 'B4iProject' from project 'B4iProject')
Error: ** BUILD FAILED **
No, unfortunately I don't know anything about xcode 11.I'm sure you know that it is related to a new requirement in Xcode 11.
Unfortunately it is not possible / allowed to add Firebase to my apple-id.The IAP capability comes from Firebase. Just add it to the app id and download an updated provision profile.
Sure, I can do it.If you used a wildcard app id then switch to an explicit app id. All of this shouldn't take you more than 10 minutes.
Unfortunately, this is not true, because I also have the problem with apps without FirebaseAdMob.It is only relevant for apps that use FirebaseAdMob and it is not a big issue.
I know it only takes 2 minutes. The problem is that it takes several hours to troubleshoot to find the right approach.It doesn't take more than 2 minutes to create an app id and provision profile.
True.Only for apps that do not use In-app purchase and FirebaseAdMob, there are no problems.
A wildcard app id can only be used in these apps.
...
note: Using new build system
note: Planning build
note: Constructing build description
error: Provisioning profile "developer" doesn't support the In-App Purchase capability. (in target 'B4iProject' from project 'B4iProject')
Error: ** BUILD FAILED **
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