Is there a way to create custom "control" in B4J? (now I'm using a class in which I build the "control" via code).
I've seen how to import a FXml file into another, but can I get the properties and events of the nodes constituting the imported file?
How can I simulate the drag & drop of a TreeItem?
(Should I open multiple threads?)
I've seen how to import a FXml file into another, but can I get the properties and events of the nodes constituting the imported file?
How can I simulate the drag & drop of a TreeItem?
(Should I open multiple threads?)