I'm drawing a complicated layout on the screen, adding lots of panes, labels, etc. The window is resizeable and I have the redraw code firing when the resize event fires for the window. This works, but because it all takes time to redraw, it is very "flickery".
The redraw also calls down some data that it needs from a remote database and this means the data is requested multiple times per second while the redraws are fired repeatedly.
Is there a way to detect the end of a window resize dragging operation? That way I could fire the redraw once when the mouse is released.
David
The redraw also calls down some data that it needs from a remote database and this means the data is requested multiple times per second while the redraws are fired repeatedly.
Is there a way to detect the end of a window resize dragging operation? That way I could fire the redraw once when the mouse is released.
David