I have version 8.8, before I have other versions but unistaller and delete folder from users/appdata/roaming that generate conflicts, well I have many proyects but files .bal don't find when launch app this error
the file from very simple proyect that call .bal don't work, the ball file its save in files folder, please help
this code from proyect:
the manifest its:
I realize test with old versions and work fine
B4X:
Registo conectado a: samsung SM-T280
--------- beginning of system
*** Service (starter) Create ***
** Service (starter) Start **
** Activity (main) Create, isFirst = true **
main_activity_create (java line: 341)
java.io.FileNotFoundException: pantalla.bal
at android.content.res.AssetManager.openAsset(Native Method)
at android.content.res.AssetManager.open(AssetManager.java:350)
at android.content.res.AssetManager.open(AssetManager.java:324)
at anywheresoftware.b4a.objects.streams.File.OpenInput(File.java:207)
at anywheresoftware.b4a.keywords.LayoutBuilder.loadLayout(LayoutBuilder.java:82)
at anywheresoftware.b4a.objects.ActivityWrapper.LoadLayout(ActivityWrapper.java:209)
at b4a.example.main._activity_create(main.java:341)
at java.lang.reflect.Method.invoke(Native Method)
at java.lang.reflect.Method.invoke(Method.java:372)
at anywheresoftware.b4a.BA.raiseEvent2(BA.java:196)
at b4a.example.main.afterFirstLayout(main.java:104)
at b4a.example.main.access$000(main.java:17)
at b4a.example.main$WaitForLayout.run(main.java:82)
at android.os.Handler.handleCallback(Handler.java:739)
at android.os.Handler.dispatchMessage(Handler.java:95)
at android.os.Looper.loop(Looper.java:145)
at android.app.ActivityThread.main(ActivityThread.java:6939)
at java.lang.reflect.Method.invoke(Native Method)
at java.lang.reflect.Method.invoke(Method.java:372)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1404)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1199)
the file from very simple proyect that call .bal don't work, the ball file its save in files folder, please help
this code from proyect:
B4X:
#Region Project Attributes
#ApplicationLabel: B4A Example
#VersionCode: 1
#VersionName:
'SupportedOrientations possible values: unspecified, landscape or portrait.
#SupportedOrientations: unspecified
#CanInstallToExternalStorage: False
#BridgeLogger: true
#End Region
#Region Activity Attributes
#FullScreen: False
#IncludeTitle: True
#End Region
Sub Process_Globals
'These global variables will be declared once when the application starts.
'These variables can be accessed from all modules.
End Sub
Sub Globals
'These global variables will be redeclared each time the activity is created.
'These variables can only be accessed from this module.
End Sub
Sub Activity_Create(FirstTime As Boolean)
'Do not forget to load the layout file created with the visual designer. For example:
Activity.LoadLayout("pantalla")
End Sub
Sub Activity_Resume
End Sub
Sub Activity_Pause (UserClosed As Boolean)
End Sub
the manifest its:
B4X:
'This code will be applied to the manifest file during compilation.
'You do not need to modify it in most cases.
'See this link for for more information: https://www.b4x.com/forum/showthread.php?p=78136
AddManifestText(
<uses-sdk android:minSdkVersion="5" android:targetSdkVersion="26"/>
<supports-screens android:largeScreens="true"
android:normalScreens="true"
android:smallScreens="true"
android:anyDensity="true"/>)
SetApplicationAttribute(android:icon, "@drawable/icon")
SetApplicationAttribute(android:label, "$LABEL$")
CreateResourceFromFile(Macro, Themes.DarkTheme)
'End of default text.
I realize test with old versions and work fine
Last edited: