Android Question Executing code under Activity_Keypress crashes my app

I am using a Mocute-052 joystick to control my app. It uses Bluetooth
To handle the Joystick I look at the keycodes. The only way to avoid an app crash (without seeing any error logs), I need to use CallSubDelayed sub routines (as shown below)
When handling code directly under Activity_Keypress it causes crashes. Why??
B4X:
Sub Activity_KeyPress (KeyCode As Int) As Boolean 'Return True to consume the event     
    If KeyCode=20 Or KeyCode=89 Then                 'Joystick Down
      CallSubDelayed(Me,"JOYSTICK_DOWN1")
      Return True
    End If
     If KeyCode=19 Or KeyCode=90 Then                  'Joystick Up
      CallSubDelayed(Me,"JOYSTICK_UP1")
      Return True
    End If

    Return True
End Sub
 
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