iOS Question Existing app crashes at start when compiled using B4i version 7

jai

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Licensed User
Longtime User
A released app that was compiled using B4i v6 about a year ago and tested on iPhone6s (iOS 13) and iPad2 (iOS 9.3) now crashes at start on this iPad when compiled using B4i v7. The v7 compiled app runs fine on the iPhone6s but crashes on the iPad in the debug as well as release-app modes providing no logs or any other message. No change has been made to the code. Libraries include-
Libs.PNG

Appreciate any thoughts to make it work.
 

jai

Active Member
Licensed User
Longtime User
What is a crash message? What does it mean-crashed?
When I tap on the app icon on iPad it starts to invoke the app with a new white screen (for a fractional second) and then it disappears. The same happens when I compile & run it in the debug mode.. Nothing shows up in logs. App crashes with no message of any kind. I have tried to compile in 32-bit and 64-bit modes with no difference. I have other apps on the iPad and they all seem to be functioning normally.

This invocation should execute app opening to its main screen as it used to do and as it still happens on my iPhone6s.

Just tested on an iPhone5 (iOS 10.3) and it functions normally as expected.

Something must have changed in the B4i update or any of Google's libraries that is keeping it from opening on the iPad.
 
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