@JohnC, thanks for the 'exactly what I mean' direction!
I tried
@agraham 's excellent BasicIDE before now I know there is an interpreter ready.
@ilan: PICO-8 can be only programmed in LUA I think. What I mean is we make a PICO-8 like fantasy computer using B4X and use basic as programming lanauge. It will not be a small project, and I can not see huge values other than purely for fun
as there are already many similar properietary/free projects available. Especially the PICO-8 is already No.1 so it captures all the resources and It's very nice to put all the game resource into a png file using steganographic for sharing.
For script language, the functions are relatively simple (but LUA is very powerful):
spr(), map() for sprites and map display
sfx(), music() for sound
input processing, some peek/poke to process memory, etc.
The IDE will need more effort to make, but it can be done later after the engine ready.