I want to detect in realtime changes between preview frames from the build in camera.
Unfortunately I run into timing problems.
Using the camera library I get about 30 low resulotion frames (120x160) per second as a byte array.
But looping through the array doing a simple calcutation slows it down to < 2fps.
In the forum I found a "Fast array access" for iOS.
Is there somthing similar for B4A ?
Or should I use another technik or library ?
Unfortunately I run into timing problems.
Using the camera library I get about 30 low resulotion frames (120x160) per second as a byte array.
But looping through the array doing a simple calcutation slows it down to < 2fps.
In the forum I found a "Fast array access" for iOS.
Is there somthing similar for B4A ?
Or should I use another technik or library ?