FGLabel Not Transparent on GameWindow
I need a transparent label on a game window that has sprites... the label appears but is not transparent
My code looks like this... any help would be appreciated
gw.New1("BBitConfig",0,0,BBitConfig.Width,BBitConfig.Height)
gw.DrawBackgroundImage(AppPath & bg)
gw.SetTransparentColor1(cBlack)
myMonthDay.New1("dateMonthDay")
myWeekDay.New1("dateWeekday")
myMonthDay.Transparent=True
myWeekDay.Transparent=True
myWeekDay.TextAlignment=myWeekDay.alLeft
myMonthDay.TextAlignment=myMonthDay.alLeft
thanks