Games Front position (Z) of Mosaic objects. Send to front or back.

developer_123

Active Member
Licensed User
Longtime User
Depending on the events that happen in my Game, I require my character and some other objects created in the Tiled to overlap others, or be sent to back. How do I get this with an instruction code?
 

developer_123

Active Member
Licensed User
Longtime User
I would like to know if this is possible. I guess so, since I think that it is something basic in the operation of games, that the characters or elements overlap one another.
 
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