Games Game engines

wonder

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By the way, wouldn't you call it "game-development frameworks" instead?

I think the term "game engine" applies to something more like Unity, Unreal or even Mario Maker...

https://gamedev.stackexchange.com/questions/31772/what-is-a-game-framework-versus-a-game-engine
Generally speaking, an engine is considered to "do more" or have more tools and related support than a framework, which is itself is often just a loose collection of related functionality exposed through some unified API.


Both LibGDX and SpriteKit present themselves as frameworks (see attached).
 

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Informatix

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By the way, wouldn't you call it "game-development frameworks" instead?

I think the term "game engine" applies to something more like Unity, Unreal or even Mario Maker...

https://gamedev.stackexchange.com/questions/31772/what-is-a-game-framework-versus-a-game-engine



Both LibGDX and SpriteKit present themselves as frameworks (see attached).
I agree that SGE and LibGDX should be described as frameworks but, frankly, who cares? I don't want to start a debate on this matter.
 

eps

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I am using Babylon.js which can be used in B4X via HTML5 :) It's a great 3D engine. Game coming soon - well an Alpha / early Beta test version at the very least.
 
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