While testing with the GifDecoder i tried the demo (with the clonesheep). Then I tried to put that VERY SAME code as a 2nd activity module. (the Main activity being simple where a button starts the 2nd activity).
here's what happened:
1. The main starts
2. button pressed
3. Second activity (with GifDecoder) starts
4. button "LOAD" pressed
5. the 1st frame is shown
6. error message: "The Application name (process-name) has stopped unexpectedly. Please try again."
So i tried to isolate the point where it happens so i put 2 Log stmts at btnLoad_Click (1 at the beginning, 1 at the end) and 2 Log stmts at Timer1_Tick (begining & end). The LogCat shows that Timer1 never entered.
Is it a "feature" of GifDecoder that it can't be in an activity module but Main?
here's what happened:
1. The main starts
2. button pressed
3. Second activity (with GifDecoder) starts
4. button "LOAD" pressed
5. the 1st frame is shown
6. error message: "The Application name (process-name) has stopped unexpectedly. Please try again."
So i tried to isolate the point where it happens so i put 2 Log stmts at btnLoad_Click (1 at the beginning, 1 at the end) and 2 Log stmts at Timer1_Tick (begining & end). The LogCat shows that Timer1 never entered.
Is it a "feature" of GifDecoder that it can't be in an activity module but Main?