Hey guys, sorry for overposting, but I really need this answer.
I know I can create a GLSurfaceView in B4A by using B4A OpenGL library.
Is there any way to assign a renderer to that GLSurfaceView from a different B4A library containing the renderer code (made out of java renderer code)?
I mean, it looks like B4A OpenGL library already has a renderer assigned to that view it creates. Is there any way to reassign it?
I know I can create a GLSurfaceView in B4A by using B4A OpenGL library.
Is there any way to assign a renderer to that GLSurfaceView from a different B4A library containing the renderer code (made out of java renderer code)?
I mean, it looks like B4A OpenGL library already has a renderer assigned to that view it creates. Is there any way to reassign it?