Hi all.
I could use some help on how to implement and use the Google Play Billing library.
I plan on putting an new app into the playstore that offers to purchase one or more in-game products.
One these purchasable items should turn the game from a limited version to a full version after it has been bought.
I know I need to add the play billing library in the manifest, but that's about it...
Now here a couple of question concerning in-app products :
Does the app need to be a paid app or can I include purchasable items in a free app?
Does anybody here in the community has an app or game in the playstore to see how it is done? A link perhaps...
What else do I need take care of in order to accomplish this. A little guideline would surely be appreciated.
Thanks guys
I could use some help on how to implement and use the Google Play Billing library.
I plan on putting an new app into the playstore that offers to purchase one or more in-game products.
One these purchasable items should turn the game from a limited version to a full version after it has been bought.
I know I need to add the play billing library in the manifest, but that's about it...
Now here a couple of question concerning in-app products :
Does the app need to be a paid app or can I include purchasable items in a free app?
Does anybody here in the community has an app or game in the playstore to see how it is done? A link perhaps...
What else do I need take care of in order to accomplish this. A little guideline would surely be appreciated.
Thanks guys