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We also recommend that you test your app on your own and submit an update if you discover any problems. It is possible to configure a standard Android emulator to simulate the Kindle Fire device platform. You should configure your emulator with the following characteristics:
*Width: 600px
*Height: 1024px
Abstracted LCD Density: 169
Target: Android 2.3.4 - API Level 10
RAM: 512 MB
*Note: The device will reserve 20px to display a soft key menu, making the effective portrait resolution 1004px high x 600px wide and the effective landscape resolution 580px high x 1024px wide.
OK, so now when I turn the device, then turn it back, the buttons MOVE DOWN to the corners. I guess this means that the activity.height value comes back differently after rotating the device. Any idea why?
Hi Kevin,
I know it's been a couple of weeks, was wondering if you found your work around which you mentioned?
I still have the issue, but have discovered that it only hapens when debugging. When I am off the debugger and start the application, it is perfect. So, when I am debugging, I either ignore the missing half of the lower buttons, or turn the device and turn it back, in which case it paints the lower part of the screen properly. Again, I suspect this is a debugger issue, not a device issue.
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