I have got the comms working. B4J Server and B4A Client but I need to be able to process multiple connections.
The examples seem to only allow one connection at a time. if another connection request is made the original socket is dropped.
Can you point me at anything else. I don't mind figuring out how to implement it (that is the fun of it) but i could really use some ideas.
I think i need to do something with this line on the server end
astream.InitializePrefix(NewSocket.InputStream, True, NewSocket.OutputStream, "astream")
and keep track of a number of streams