But tech wise I spend way too much money on tech, way too much, but my customers pay for it all
but I sold 4 on eBay in the last 2 weeks
I saw (someplace) that the legacy debugger will be phased out. If there is not a technical reason, I would vote to keep it as it is still very useful.
So the B4A-Bridge and USB debugging are neck and neck at the moment. We need more votes to try and separate them for a definitive answer
My money is on
I'm not familiar with this issue. However you can always force the rapid debugger to "delete its caches" by clicking on Tools - Clean Project.and switching between the debuggers, building in both, takes care of this
I'm not familiar with this issue. However you can always force the rapid debugger to "delete its caches" by clicking on Tools - Clean Project.
@Erel I agree with @ac9ts and tend to use the rapid debugger most of the time but still on the odd occasion I revert back to the legacy debugger, mostly for fault finding.I use both debuggers. What I like about the legacy debugger is it will stop on an error where the rapid debugger just shuts down. I'll use the legacy debugger to find the the line/sub causing the error, set a breakpoint, then use the rapid debugger to modify the code on the fly.
I saw (someplace) that the legacy debugger will be phased out. If there is not a technical reason, I would vote to keep it as it is still very useful.
More details please...I too wish the rapid debugger would not just puke when it hits an error.
You mean "emulators" I think.Too used to have things working on debuggers
Woups, Yes, emulators. SorryYou mean "emulators" I think
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