I just speak based on my experience. If it doesn't enough to convince you, I am sorry.That's a strong statement. Do you have some facts to back it up, such as a detailed, public, written plan published by Anywhere Software? If so, I'd very much like to read it.
All I've seen is something to the effect of "I have a plan, don't worry about it", which isn't enough to make me stop worrying, I'm sorry to say.
Since, for example, B4A requires constant updates to keep up with SDK and toolchain changes, is that kind of maintenance possible by someone else in your company?I hope and plan to continue with the development of B4X for many years. I'm doing it for 12 years (actually 17 years if you count Basic4ppc) and hopefully it will continue to thrive in the future.
I help Erel.From time to time and for specific tasks I'm being helped by others.
...and hopefully...
I'm the main developer behind B4X since the beginning. From time to time and for specific tasks I'm being helped by others.
Some SDK changes are simple and some are quite complicated. There are no strict rules
I don't think that is correct. If I'm wrong, I'd love to hear about it and also see somebody compile B4J and B4A from scratch.the whole B4J and B4A is open source
And I think you consider the compiler (transpiler really) to be part of the IDE, is that correct? Or is it part of the repository on GitHub and I just didn't understand it?B4A and B4J libraries / frameworks are open source: https://github.com/AnywhereSoftware
The IDE itself currently isn't open source.
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