When I add an ImageView in the Designer it shows up correctly
but any attempt to assign it a bitmap fails. However, when I add
the ImageView programmatically, for instance
then it does load the bitmap formidably in either way:
ImageView1.Bitmap = Bitmap, or ImageView1.Bitmap = LoadBitmap(...)
Did I miss something?
but any attempt to assign it a bitmap fails. However, when I add
the ImageView programmatically, for instance
B4X:
Activity.AddView(ImageView1, 60%x, 8%y, 100dip, 100dip)
then it does load the bitmap formidably in either way:
ImageView1.Bitmap = Bitmap, or ImageView1.Bitmap = LoadBitmap(...)
Did I miss something?