Hi everybody,
I'm new to B4A and have a couple of questions I haven't been able to find the answers to in the forums. I'm confused about the appropriate time to use imageviews versus the canvas.
For instance, I am trying to build a side scroller game and have loaded a bitmap into an imageview that is twice the width of my screen. I am then moving the imageview back and forth to show the movement. Should I be doing this with a canvas instead?
What about overlaying another imageview on top to move independently? How can I set transparencies?
I'm trying to do as much on my own right now to try and learn this stuff, but this has me kind of confused.
Any help would be appreciated.
Thank you!
I'm new to B4A and have a couple of questions I haven't been able to find the answers to in the forums. I'm confused about the appropriate time to use imageviews versus the canvas.
For instance, I am trying to build a side scroller game and have loaded a bitmap into an imageview that is twice the width of my screen. I am then moving the imageview back and forth to show the movement. Should I be doing this with a canvas instead?
What about overlaying another imageview on top to move independently? How can I set transparencies?
I'm trying to do as much on my own right now to try and learn this stuff, but this has me kind of confused.
Any help would be appreciated.
Thank you!