This is an iOS type switch view for Android. It wraps this Github project. Posting the following (as it is all that you need):
1. B4A library files
2. B4A project
If you want to use it then you need to donate.
Library:
iosTypeSwitchView
Version: 1
Sample Code:
Sure you will figure out the use of the colors - the names are self explanatory.
It will raise an event in the B4A project when the switch changes state.
1. B4A library files
2. B4A project
If you want to use it then you need to donate.
Library:
iosTypeSwitchView
Version: 1
- SwitchView
Events:- switch_changed (checked As Boolean)
- ba As BA
- BringToFront
- DesignerCreateView (base As PanelWrapper, lw As LabelWrapper, props As Map)
- Initialize (EventName As String)
- Invalidate
- Invalidate2 (arg0 As Rect)
- Invalidate3 (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
- IsInitialized As Boolean
- RemoveView
- RequestFocus As Boolean
- SendToBack
- SetBackgroundImage (arg0 As Bitmap)
- SetColorAnimated (arg0 As Int, arg1 As Int, arg2 As Int)
- SetLayout (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
- SetLayoutAnimated (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int, arg4 As Int)
- SetVisibleAnimated (arg0 As Int, arg1 As Boolean)
- isChecked As Boolean
return the state of switch view - toggle (isChecked As Boolean)
if set true , the state change to on;
if set false, the state change to off
- Background As Drawable
- BigCircleInnerColor As Int [write only]
- BigCircleOutlineOffColor As Int [write only]
- BigCircleOutlineOnColor As Int [write only]
- Checked As Boolean [write only]
if set true , the state change to on;
if set false, the state change to off - Color As Int [write only]
- DisableBorderColor As Int [write only]
- Enabled As Boolean
- Height As Int
- Left As Int
- Padding()() As Int
- Parent As Object [read only]
- ShadowColor As Int [write only]
- StateOffRightColor As Int [write only]
- StateOnLeftColor As Int [write only]
- Tag As Object
- Top As Int
- Visible As Boolean
- Width As Int
Sample Code:
B4X:
#Region Project Attributes
#ApplicationLabel: iosTypeSwitchView
#VersionCode: 1
#VersionName:
'SupportedOrientations possible values: unspecified, landscape or portrait.
#SupportedOrientations: unspecified
#CanInstallToExternalStorage: False
#End Region
'#AdditionalRes: ..\LibRes
#Region Activity Attributes
#FullScreen: False
#IncludeTitle: True
#End Region
Sub Process_Globals
'These global variables will be declared once when the application starts.
'These variables can be accessed from all modules.
End Sub
Sub Globals
'These global variables will be redeclared each time the activity is created.
'These variables can only be accessed from this module.
Private sv1 As SwitchView
Private Label1 As Label
End Sub
Sub Activity_Create(FirstTime As Boolean)
'Do not forget to load the layout file created with the visual designer. For example:
Activity.LoadLayout("main")
sv1.StateOffRightColor = Colors.White
sv1.StateOnLeftColor = Colors.Cyan
sv1.BigCircleInnerColor = Colors.Black
sv1.DisableBorderColor = Colors.Magenta
sv1.ShadowColor = Colors.White
sv1.BigCircleOutlineOffColor = Colors.Yellow
sv1.BigCircleOutlineOnColor = Colors.Magenta
Label1.Text = "OFF"
End Sub
Sub Activity_Resume
End Sub
Sub Activity_Pause (UserClosed As Boolean)
End Sub
Sub sv1_switch_changed(checked As Boolean)
Log("state = " & checked)
If checked Then
Label1.Text = "ON"
Label1.TextColor = Colors.green
Else
Label1.Text = "OFF"
Label1.TextColor = Colors.red
End If
End Sub
Sure you will figure out the use of the colors - the names are self explanatory.
It will raise an event in the B4A project when the switch changes state.
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