Is Canvas buffering required

enonod

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Having a little trouble understanding the documentation.

I wish to display something I have drawn while modifying the drawing 'offline' so to speak, then display the updated drawing, while I further update that 'offline' yet again in a continuous cycle.
1. Do I need two canvases or two bitmaps or both; so that I have what I normally think of as an offline buffer? OR

2. Do I use one and simply call invalidate after each update assuming that the interim cannot be seen?

A little tiny example would be much appreciated.
 

enonod

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Longtime User
Thank you Erel, I am beginning to get into this conversion. I have followed your link to a plethora of Christmas reading (in England at least).
 
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