Hi all,
let's say I have some animated sprites with different coloured backgrounds, which should be rendered as transparent.
Is there a way, in B4A/B4X to render a certain color of an image as transparent ?
For instance, if I have an animated sprite where the pink color should not be rendered, how can I do that ?
In other terms, is there a command like SetMaskColor(BitmapImage, r,g,b) ?
Thanks in advance,
Sergio
let's say I have some animated sprites with different coloured backgrounds, which should be rendered as transparent.
Is there a way, in B4A/B4X to render a certain color of an image as transparent ?
For instance, if I have an animated sprite where the pink color should not be rendered, how can I do that ?
In other terms, is there a command like SetMaskColor(BitmapImage, r,g,b) ?
Thanks in advance,
Sergio