Android Question Learning basic animation + app development - which path should I take?

Mavoz

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Hi,
I am a novice programmer, enjoying the challenge of learning Basic 4 Android.
My goal is to develop a mini app that will include some basic 2D animation ie. animating a character that can be walked around the screen etc. via user input. I would like to include a series of different screens, sound effects, backing music etc.

I've got a grip on the basics thanks to Michael Lehman's 'Simple Android Development' series at Lynda.com and am now trying to figure out where I should turn next in my education.

Ultimately I would like to create an app with smooth looking 2D animation integrating a range of multimedia...

As I search through online training options there seem to be a range of methods that I could look at next...

There is the Basic 4 Android book at http://pennypress.co.uk/?page_id=78

There is the 'Gameview' library tutorial mentioned here by Andy McAdam here:

Andy then also has another series involving making a flappy bird clone utilising the LibGDX library at

http://easyandroidcoding.wordpress.com/category/libgdx/

My questions:

Is the animation in stock standard basic4Android lacking in quality?

Should I be learning one of these 'library' methods? If so which library is best 'gameview' or Libgdx?

Can you recommend any other video series that in July 2014 is the recommended way of doing things?

I would really value any advice you would give to point me in the direction of what I should learn next!

Thanks so much.

 

Mavoz

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Longtime User
There is no such thing as "stock standard B4A". Basic4android API is made of many libraries.

LibGDX is the best game library currently available.
Thanks very much for the reply Erel and pointing me in the best direction.
I have very little understanding of how everything works...but I am determined to learn..so I really value the reply as it helps clarify what I should spend time trying to learn.

Thank you for taking the time to write.
 
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